SCRAPYARDSWINGSHT GAMES / PHYSICS ARCADE
Audio settings

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THREE TRUCKS. AWKWARD SCRAP. YOUR CALL.

A little swing.
A lot of possibility.

Catch the scrap. Control the momentum.
Build a load. Pick a job. Get paid.

MAGNETDISARMED
STABILIZER 4.0s4 seconds
ON THE TRUCK0 / 4 PIECES
Space arms the magnet. Lower to a white pickup ring.
HEAVY METAL. LIGHT TOUCH.

Scrapyard
Swing.

Awkward scrap. A swinging crane.
Make a load worth keeping.

Desktop keyboard · 150 active seconds per truck
Escape pauses the clock. Audio respects saved settings.
01Pick your payday

Bulk haul or a named pair. Choose the job.

02Work with the weight

Arm once. Catch on contact. Release with momentum.

03Make it pay

Stack stable cargo. Upgrade or keep the cash.

AD Move craneWS Reel cableSPACE Arm / releaseSHIFT Stabilize

The cable really swings. Counter-steer or hold Shift to calm it. A bad drop is recoverable.

←→ / A D — move↑↓ / W S — cableSPACE magnetSHIFT steadyESC pause
Try the engine first: a wide, forgiving first lift. The center circle marks its pickup point.
A piece got stuck? Recover it for free.

Recovery puts the piece back above the yard. Restart resets practice or confirms a fresh three-truck shift. Practice is untimed. During a shift, recovery pauses the clock and returns cargo to the pickup yard.

FREE RECOVERY

Bring a piece back.

Magnet empty.

A loaded piece stays between the marked outer rail edges, rests on the truck or its cargo, and settles. The yard is paused. Select a piece to return it to the pickup yard; other pieces stay where they are.

Restart the whole shift?

This clears all three receipts, cash, and purchased upgrades. Your sound settings stay saved.